AI Insights · Timothy · October 2022
Top 5 Horror Games Performance on Unified Platform in Guatemala Q3 2022
Explore the performance trends of the top 5 horror game applications on a unified platform in Guatemala during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top horror game applications in Guatemala exhibited varied performance trends across weekly downloads, revenue, and active users. Here's a closer look at how these popular titles fared:
Identity V from NetEase Games saw its weekly revenue peak at approximately $218 in mid-August, though it experienced a general decline, ending the quarter at around $83. Weekly downloads fluctuated, reaching a high of 173 in mid-July and settling at 58 by the end of September. The game maintained a relatively stable number of weekly active users, starting the quarter with 668 and ending with 614.
Dead by Daylight Mobile by Behaviour Interactive Inc. experienced a notable increase in weekly revenue towards the end of the quarter, peaking at $89 in the final week of September. Weekly downloads saw a significant drop mid-quarter, falling to 17 at the end of August before partially recovering to 37 by the end of September. The number of weekly active users decreased from 492 at the start of the quarter to 336 by the end.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc. showed a consistent weekly revenue trend, peaking at $88 at the start of the quarter and ending at $34. This game did not register any weekly downloads or active user data during this period.
Five Nights at Freddy's by Clickteam, LLC demonstrated a steady increase in weekly revenue, reaching a high of $80 in mid-September and concluding the quarter at $51. Similar to Poppy Playtime Chapter 1, this game did not show any weekly downloads or active user metrics.
Poppy Playtime Chapter 2, also from Mob Entertainment, Inc., recorded a peak weekly revenue of $105 in mid-August, with a gradual decline to $42 by the end of September. Weekly downloads were minimal, with a peak of just 3 by the end of the quarter. No active user data was available for this game.
These performance insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.